Red Blood Cell Simulations

I’ve recently finished part one of a mini Unity project looking at the stacking behavior of red blood cells in a basic turbulent flow. In this real time simulation you can see how the contact adhesion and stacking rate of red cells increases as plasma Fibrinogen concentrations increase.

Fluid flow was programmed from first principles using some simplified assumptions and custom code generated for red cell attraction and adhesion as a function of plasma content.

This simulation is VR ready so you can don a headset and fly around and study any part of the domain in real time. This simulation can also be ported over to more complex domains.

Stage two of the simulation will include deformation of the red cells during contact with domain walls and other cells.

These stacking effects happen in patients with various blood clotting conditions or super high haematocrits.
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Developed By Mackintosh Modelling and Data Simulations
https://modulouniverse.com/mmds/